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| Character | Role |
|---|---|
Josef Virek The single wealthiest individual on the planet, confined for over a decade to an enormous vat in a Stockholm industrial suburb due to a catastrophic cellular disease. He manifests through constructs and doubles, most memorably in a simulation of Barcelona's Guell Park. He hires Marly to find the boxmaker - his particular, deeply personal interest in the artist whose work has been quietly entering the high-end auction circuit is one of the central engines of Count Zero. | Head |
Virek's lifelong personal agent, a serious, dark-eyed Spaniard with deep lines at the corners of his mouth. He appears first as a child subprogram in Virek's Guell Park construct, then as a waiter, a bellman, and finally as a well-dressed operative managing Virek's field operations. He follows Marly through Paris, handles cash deliveries, and later travels to orbit to secure the Tessier-Ashpool cores for Virek. After Virek's death, he announces the reorganisation of Virek's interests.
| Operative |
Marly Krushkhova A disgraced art dealer hired by the reclusive billionaire Josef Virek to find the source of mysterious Cornell-style boxes appearing on the black market - assemblages of such beauty and strangeness that Virek is convinced they represent something new in human art. Marly's storyline in Count Zero is the most overtly literary of the three - a slow, atmospheric investigation that takes her from Paris to the orbital where the boxes are being made. She is observant, intelligent, and out of her depth in ways she gradually understands. Her thread provides most of the novel's beauty. | Member |
Conroy A pale-skinned Hosaka operative with bleached white hair, dark-ringed hooded eyes, and a flat, uninflected voice. He recruits Turner for the Mitchell extraction - a cunning manipulator who always plants his own people on extraction teams, and whose particular interests in the operation's outcomes the novel takes its time to set out. | Operative |