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| Character | Role |
|---|---|
Death Death is the anthropomorphic personification of the end of life on the Discworld. He is a tall skeleton who wears a black robe and SPEAKS IN CAPITAL LETTERS WITHOUT PUNCTUATION. He rides a pale horse called Binky, carries a scythe and an hourglass, and has a genuine, enduring fascination with humanity that he finds he cannot shake. He has taken apprentices, adopted a daughter, retired several times, and attempted to be human. He is not evil. He is not cruel. He is simply necessary, and he has spent several thousand years trying to understand why. |
| Member |
War One of the Four Horsemen of the Apocalypse. He wears a mailed fist and enjoys learning to play bridge from Twoflower in Death's house. He has a practical, soldierly manner. | Member |
Famine One of the Four Horsemen of the Apocalypse. He finds the card game of bridge compelling and joins Death, War and Pestilence in learning it from Twoflower. | Member |
Pestilence One of the Four Horsemen of the Apocalypse. He has a breathy, wet voice that is practically contagious all by itself. He participates in the bridge game at Death's house. | Member |
Ronnie Soak A milkman in Ankh-Morpork who is actually the fifth Horseman of the Apocalypse, formerly known as Chaos (or Kaos). He left the group before they became famous, feeling that the other four were getting all the attention. He delivers milk with supernatural punctuality and reluctantly rejoins the Horsemen when the Auditors threaten to stop time. | Member |